/*
 * Mode1.h
 *
 *  Created on: 07/03/2011
 *      Author: nba
 */

#ifndef MODE1_H_
#define MODE1_H_

#include "../RealTimeLoopState.h"

using namespace application;

namespace continuousProcessing {
	class Mode1 : public RealTimeLoopState {
	public:
		static Mode1* getInstance();
		void chMode(Context*);
	private:
		Mode1();
		virtual ~Mode1();
		static Mode1* pInstance;

		void eventX() {};
		void responseM1eventX() {};
	};
}

#endif /* MODE1_H_ */
